Skip to main content

Perspective of A.S, a feminist media critic

  As you can see from the video, "Tropes vs Women In Video Games", I have analyzed how female characters have been treated in video games throughout the history. In part 1, I talked about the Damsel in Distress cliché, which is a plot of a female character being in danger and must be rescued by a hero.

 This Damsel in Distress cliché is used in many famous video game franchises such as Mario and Zelda, but what's bad about Damsel in Distress trope is that it disempowers female characters and steal their heroic role. The good example is the Krystal from "Dinosaur Planet". Krystal is a female fox with a magical staff and she was designed as a playable protagonist character in the game "Dinosaur Planet". However, the game was never released and instead it was redesigned as one title of the "Starfox" franchise. In Starfox, Krystal was removed from her protagonist role and became a Damsel in Distress character. As you can see, female characters in video games often become Damsel in Distress character and they won't have a chance to become heroes in the story.

 Another point I want to say about Krystal is that she was given a sexualized outfit in the game. We can see many female characters in games wearing a costumes that expose their skin to make them look attractive to men. 

 These evidences shows that many of the female characters in game are designed to become a Damsel in Distress and look attractive so that it could empower the male  protagonist in order to sell more games to young straight boys and men. 


I grew up with video games and I love them. I am not criticizing the games themselves but we should think about those games' attitudes towards women. The number and percentage of women playing video games is increasing these days. Video games are now not only for men. I am hoping that there will be a change in video game industries leading female characters to become the protagonist of their own adventures.


Damsel in Distress: Part 1 - Tropes vs Women in Video Games. (2013, March 7). YouTube. https://www.youtube.com/watch?v=X6p5AZp7r_Q

Comments

Popular posts from this blog

When did the meaning of PC changed?

 The term "Political Correctness" appeared in a U.S. Supreme Court decision about the boundaries of federal jurisdiction in 1793. It has been used to describe what is politically wise, and it has been employed as ironic self-mockery.   However, leftists in the 1970s and 1980s used the term as self-critical, ironic satire. It used as a joke among leftists.  Later, the term was started to be used as a criticism of New Left modern in the late 20th century and popularized by a number of articles in The New York Times and other media. NPR Cookie Consent and Choices. (2016, December 14). National Public Radio. https://choice.npr.org/index.html?origin=https://www.npr.org/sections/codeswitch/2016/12/14/505324427/politically-correct-the-phrase-has-gone-from-wisdom-to-weapon

Why is PC being criticized?/What is "Social Justice Warrior" aka "SJW"?/ Why is "SJW" being criticized?/Is certain people becoming too aggressive trying to push and conform people to their ideology?

 Social Justice Warriors, aka SJWs, use political correctness as a weapon to criticize what they think is "politically incorrect". Social justice warrior (SJW) is a term used for an individual who promotes socially progressive and liberal views, including feminism, civil rights, gay and transgender rights. Most of the time, saying somebody is a SJW means that they are pursuing his/her personal validation rather than the actual "liberal" way of thinking.  So basically, it is not the political correctness itself that are being criticized but the SWJs, people who are using it as a weapon are instead. Boghossian, P., & Lindsay, J. (2019, October 12). Social-Justice Warriors Won’t Listen, but You Should. WSJ. https://www.wsj.com/articles/social-justice-warriors-wont-listen-but-you-should-11570832255

What is "Gamergate"?

  The Gamergate controversy is an online harassment campaign, primarily conducted through the use of the hashtag #GamerGate, that centered on issues of sexism and anti-progressivism in video game culture such as harassment campaigns targeting game developers Zoë Quinn and Brianna Wu, as well as Anita Sarkeesian, a feminist critic.  During the Gamergate controversy the term "Social Justice Warriors" gained a negative connotations. Wikipedia contributors. (2021c, July 11). Gamergate controversy. Wikipedia. https://en.wikipedia.org/wiki/Gamergate_controversy